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All workHome Automation case study cover

Home Automation

Personalized and customizable smart home experience

Time frame
4 weeks
Role
UX Researcher, UX Designer, Visual Designer
Platform
Mobile app

The challengeSmart home buyers face too many apps and devices, and in developing countries many people still lack the knowledge and awareness to get started.

What I didI analysed reviews of leading apps, defined two first-time personas, mapped a full day at home, and designed one app around moods and rooms, not individual devices.

What happenedA prototype covering device connection, suggestions and a personalised home, in light and dark. This project has no usability results yet.

Home Automation case study
Home Automation case study

1. Understand

The problem

The goal was to bring safety and control into the home at the lowest cost, so people have more control over their energy spending.

But with so many apps and devices, people get confused about which is right for the entire home. Developing countries are further away still, because of lower knowledge, awareness and understanding of the benefits.

How might we help a first-time owner control their whole home simply, without needing to understand the technology?

Learning from real reviews

I started with customer feedback on the top products in the Play Store and App Store.

Current apps customer feedback
Current apps customer feedback
Philips Hue reviews
Philips Hue reviews
Google Assistant reviews
Google Assistant reviews
Home Automation case study
  • "The instructions that come with the lights and their YouTube videos don't match what the app shows"
  • "Alexa no longer recognizes commands like 'Alexa, set thermostat to heat.'"
  • "This app is a HUGE pain to install."
  • "The app is NOT user friendly. The help center is a joke."
  • "Won't start without access to my contacts and possibility to making calls"

What the complaints were really about

Setup
This app is a HUGE pain to install
Instructions don't match what the app shows
Help
The help center is a joke
The app is NOT user friendly
Reliability
Alexa no longer recognizes commands
Won't work without a net connection
Trust
Won't start without access to my contacts
High data and battery use

Synthesised from reviews and my pros and cons slides.

What we learned: People's anger was rarely about smart home features. It was about setup, help, reliability and trust.

What it changed: Connecting a device became one of the three flows to prototype first.

Comparing the leaders

Competitor analysis
Competitor analysis
Philips Hue
Philips Hue
Apple Home
Apple Home

What each product taught me

ProductStrengthWeaknessWhat I took from it
Google AssistantEasy understanding, tracks detailsNeeds the net, drains battery, uses dataBe useful without demanding attention
Philips HueQuality lights, big ecosystem, add-on appsCan't easily save colours or temperaturesSaved scenes are valuable: make them moods
Apple HomeOne place for many accessoriesTied to the HomeKit frameworkControl the whole home from one app

2. Define

Who I designed for

I defined two new users, both IT professionals who are excited about a smart home and share the same frustrations: device availability and budget.

  • Jubin, 29, home owner: wants to reduce the electricity bill, and to share device control with family.
  • Alphy, 24: shares a flat with roommates, where lights and fans often stay on. Wants to control all electric devices remotely, from a single app.
Persona 1 and 2
Persona 1 and 2

A day at home

I mapped Persona 1's whole day, from morning alarm to sleep. This showed that the need isn't remote control. It's being free of small worries and waits.

User journey map - Persona 1
User journey map - Persona 1

A day at home, and where technology could help

MomentProblemOpportunity
Morning alarmAlarm isn't encouragingLights on with the alarm
Getting readyWaiting by the bathroom for the heaterStart the heater from the phone, with an exact time
Making breakfastWaiting near the toasterHandle it from a phone, with the correct time
Going to the officeChecking all rooms, forgetting the doorCheck every device from the app, with alerts
Office timeUnsure about the iron box statusSee status and switch off from anywhere
Back homeTired, waiting for shower and coffeeAutomatically switch on coffee maker and heater
SleepWaking up again to switch off the lightControl lights from bed

Rebuilt from the user journey map below.

What we learned: The sharpest moment wasn't at home. It was at the office, unsure whether the iron box was off.

What it changed: Status had to be visible at a glance, from anywhere.

3. Ideate

Structuring the product

A home app has to hold a lot. Designing the structure early kept that complexity away from the home screen.

Site map
Site map

Information architecture

Home
  • User profile
  • Set mood: change, create, update
  • Notifications
  • Add device: AR scan, Bluetooth
  • Active rooms and devices
All devices
  • List and box views
  • Search devices
  • Switch room
  • On and off
Shop
  • AI suggestions
  • AI savings mode
  • Product details
  • Cart
Settings
  • Profile
  • Smart management
  • View report
  • Device integration

Rebuilt from the site map below.

Starting from a story

I storyboarded a full use case before drawing screens, then tested the idea on paper.

Use case 1
Use case 1
Initial wireframes
Initial wireframes

View the Paper Prototype here...

From insight to design

InsightDesign decision
Setup is the biggest complaintAdd a device through AR scan or Bluetooth search
Good products group by moments and placesHome opens with moods, then active rooms
Worry comes from not knowing device statusActive rooms show how many devices are on
People want to reduce billsAI savings mode and reports
Families share a homePersonas call for shared control; still to be designed

4. Design

Three flows that matter most

The wireframe prototype focused on an easy way to connect a device, data-driven and AI-based suggestions, and a personalised home page.

Initial wireflow
Initial wireflow

View the Prototype here...

Moods first, rooms second

The home screen opens with "Set mood" and then Active Rooms. A person can think "party time" or "bedroom" instead of hunting for a device. Inside a room, each device gets one large control with schedule and power within reach.

Home
Home
Light control
Light control
Speed control
Speed control

Light and dark

A home app gets used at night as well as in daylight, so I designed both modes.

Home
Home
Light control
Light control
Speed control
Speed control

5. Validate

This is the gap in this project. The design is complete up to high-fidelity UI, but there are no usability results to show yet. This is how I'd test it.

Proposed usability test

QuestionTaskMeasure
Is setup really easy?Connect a new deviceTask success and time
Are moods understood?Set up the home for a partyFirst-click success
Does it reduce worry?Check whether anything is still on at homeTime and confidence
Does it save energy?Find out what's using powerTask success, then real bills over time

This is a proposed plan, not results.

6. Outcome

The outcome is a complete design direction, not a measured result.

What I learned

Reading real reviews before designing was the most valuable step. Competitors' failures showed what people actually care about, and it shaped the product more than the feature comparison did. Mapping a full day then moved the focus from controlling devices to removing small worries.